TabProps crashes when loading table with Wasatch GPU Builds
Start with a Wasatch GPU build Run on CPU (don't use -gpu flag):
./sus -mpi inputs/Wasatch/varden-projection-advection-xdir.ups
This will produce a segfault. Stack Trace from TotalView:
const LagrangeInterpolant1D& a = dynamic_cast<const LagrangeInterpolant1D&>(other);
In File: LagrangeInterpolant.cpp (TabProps)
In Function: LagrangeInterpolant1D::operator ==
called from: Wasatch/Expressions:
TabPropsEvaluator::Builder::Builder, line 128